WEEK 04
3D Scanning and Printing
This week I learned about 3D scanning and printing, and how to use the 3D scanner and printer.
October 2026
3D Printing Sketch
For 3D printing, this week's assignment is "design and 3D print an object that could not be made subtractively". So after some online research, I found a really fitting concept which is a "ball trapped in a cage" model that people have been doing a lot.
But I want to add a more ambitious twist to the project. I want to use this model to formulate a slider mechanism. What's more, I think it would be a really fitting way to demonstrate the concept of Hilbert curve.
The pattern of Hilbert curve itself is beautiful and elegant. But the gimmick of Hilbert curve itself is that it represents a very natural way to map a 1D line to a 2D surface and vice versa. So I think it would be cool if we can some how demonstrate this mapping process in a physical way. Soon I came up with an idea with ribbon to map this 1D geometry.
3D Printing Design
Next up, I chose to model this in Fusion since I care about the mechanical structure aspect. The first thing I did is to model a simple test object with rails, slider, and corner structure to do a quick test.
Now I can move on to model and print the main object. I really want to see the capacity of AI agents in modeling, and I accessed the work and found there are only repetitive designs if we want to push it to order 3 Hilbert curve. So I have ChatGPT Codex hooked to Fusion through MCP to do the modeling.
Next up I went to print the full model. The total printing time took about 7 hours under default settings.
Next up I went to install the ribbon as planned. But I soon found a issue with ribbon: The one I have was pretty anisotropic and did happyily bend around the corners.
3D Scanning
For 3D scanning, I used the CR-scan Ferret Pro with its proprietary software Creality. I used the Inkling plush from my desk. Since it was almost purely black, I initially had some worry but the results were surprisingly decent.
Remarks
The idea of using 3D printing hollow structure is pretty new to me. And I am very glad to see how great the results can be with simple designs.
The agent 3D modelling also surpoass my expectations. With careful prompting, it created what I had in mind within only a few iterations.
The 3D scanning was straightforward to perform compared to traditional modeling. However, its quality is still a bit limited, so I feel for most applications, I would still prefer the group-up appproach.